This section is organized by the name of the games.
Dictator Game is a measure of prosociality through behavior. The dictator game is composed of two players, the “Dictator” (referred to in the study as the “Decider”) and “Receiver.” The Dictator is given a pool of resources (e.g., $8). His or her task is to decide how much, if any, of this pool of resources to pass on to the Receiver used the same game.
- Modified versions of the game are available for the study of e.g., gender
- Simpson, B. & Willer, R. (2008). Altruism and indirect reciprocity: The interaction of person and situation in prosocial behavior. Social Psychology Quarterly, 71S, 37-52. doi:10.1177/019027250807100106.
The Redistribution Game is an altruism behavior task. This economic decision-making task models both unfair treatment of a victim and costly redistribution of funds to the victim.
The Zurich Prosocial Game (ZPG) allows for repeated, ecologically valid assessment of prosocial behavior and is sensitive to the influence of reciprocity, helping cost, and distress cues on helping behavior.